![]() ![]() A text menu would have been clearer and faster to use. Battles are not any fun and become tedious after a while. No action is seen against the monsters except magic attacks. The monsters stand in front of you and you choose your attacks when each turn comes up. Battles take place similar to those of the Phantasy Star series. You are the fighter, Milo is the healer, and Pyra is the magician. Other than yourself there are only two other characters in your party, Pyra and Milo. The monsters near the beginning of the labyrinth slow you down and become a hinderance. You have to keep passing the same areas and fighting the same monsters. This time you go a little bit deeper and complete another objective. Basically you go to the labyrinth and complete 1 objective. Most of the game takes place in the labyrinth, which you will get bored of quickly. None of which you travel between, you just point to which one you want to go to on a map. The whole game takes place in three locations: a castle, village, and labyrinth. Shining in the Darkness has some good qualities but gameplay and menu interfaces are not great. ![]()
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